HELPER EVERYDAY

Sensory Toolkit Cards: For When It Is Already Too Much

Twelve pocket cards, one move each, for the moment when reading a whole guide is impossible. Printed, ringed, and designed to be used one-handed.

A ringed set of pocket cards, each showing one sensory regulation move

Every sensory toolkit has the same problem: it is a document, and the moment you need it is the moment you cannot read a document.

One card, one move

Each card holds a single instruction. Not a menu, not a decision tree, not “try one of the following”. Pick up the set, take the top card, do what it says.

That constraint is why the set is worth having as an object rather than a page. Twelve moves on one page is a wall of text; twelve moves on twelve cards is twelve things you can do without choosing.

Designed for the actual moment

Large type, because focus goes first. Short sentences, because parsing goes with it. Matte stock, because a glossy card under strip lighting adds to the problem it is meant to solve. Rounded corners and a corner ring, because a set that scatters across the floor is worse than no set.

The reasoning stays free

The sensory overload toolkit explains what each move does and why — read it on a good day, free, in full. These cards deliberately contain none of that. Explanation is the thing you cannot process when you need them, and stripping it out is the whole design.

What you get

  • One move per card — no card asks you to choose between options
  • Large type, short sentences, readable when your eyes will not focus
  • Ringed at the corner so the set stays together in a bag or a pocket
  • Matte stock, no gloss — a shiny card under strip lighting is its own problem

Questions

The guide explains why each move works and when to reach for it — worth reading on a good day, and free in full. These cards contain none of that reasoning, because at the moment you need them, reading an explanation is exactly what you cannot do. One card, one instruction, nothing to decide.
So there is never a reason to turn a card over. Anything requiring a second action — flip it, choose between two sides, find the right one — is a decision, and decisions are the thing in shortest supply when you are overloaded.
You can, and the free guide gives you everything you would need to. What you are paying for is that these already exist, on card that survives a bag, on a ring so they cannot scatter — at the specific moment when 'print something' is not a thing you can do.
Share:
Printed & shipped
$16

Ships in 3–7 business days. Shipping calculated at checkout.

CHECKOUT NOT YET CONNECTED

Cards
12, single-sided
Size
3.5 × 5 in, ringed
Stock
350gsm matte, rounded corners
Ships in
3–7 business days